Session
- 5 matches minimum
- Ball count
top man - $50.00
- Ball count top woman - $50.00 (min.
8-teams end of Session)
- 8-break & Run top man
- $25.00
- 8-Break & Run top woman
- $25.00
- Play- Off Winner - $1000.00
- Division
Winner - $200.00
Game
- Eight-ball
- 5 total players
- Start @ 7:05
- Play to ranking
- If you win: 2-points
- Hill:
1-point
- Lose 0-points
Deductions
- Break
and run once per night - $1.00 Per Player
- Eight on the break
once per night - $1.00 Per Player
Racking
- Eight
ball inside center behind 1st ball in the rack.
- Mix all
other not all stripes on one side etc...
- Home team player
flips coin, visitor calls it, winner breaks.
- Split quarters
or alternate.
- After the coin toss, the winner of each
game breaks the loser racks.
- Breaker may request a re-rack.
- Eight on the break Wins
- Eight on the break and Scratch loses - Eight off the
table loses
- (Ball count 7) (Above or cue ball
goes off table) (Ball counts preceded D/)
- (Ball counts D/7)
- Open table after the break>> Eight
ball is not neutral
- (You may shoot any ball if you have
pocketed a ball on the break. Except the cue ball.)
- The following are legal: Push shot (no angle) - Jump
Cue - Changing cues anytime
- Any ball off the table is the
spotted and your turn is over (Except the 8) and it's
your opponent's turn
Placing
Ball in Hand
- Off the break anywhere behind string line.
Any other time anywhere on the table.
- Ball must be
placed by hand only -nothing else, unless you declare the cue ball netural and move it with your cue or rake, etc. then declare it live before you shoot
- Care should
be given in this area because, any touching of any ball
(while placing the ball) results in a foul
to your opponent
No
Coaching
- Observe common courtesy, unsportsmanlike
conduct can and will get you suspended.
- Intimidation tactic
(Vocal or otherwise) will not be tolerated.
- When your
turn is over please move back form the table and let
your opponent shoot
Draw
- If
your position is bad and you cannot decide what to
do you may hand your opponent the cue ball, ball in
hand.
- Should they have the same dilemma
as you, they in turn hand the cue ball back to you (3-times)
no shot it's a draw.
- If you both decide the game is a draw, re-rack,
same person breaks again.
- If however one of you wishes
to continue, keep shooting or giving up a ball in hand,
until both players stop shooting and as above. It's a draw
Scorekeeping
- [vist/home]
Name, Rank, balls left on the table (By Loser), winner,
after each game, and the winner of the match.
- The winning
player of each game advises the scorekeepers, who won,
and the number of balls left on the table.
- If the ball
count on the two scorecards is not the same the lower
ball count will be used so make sure they match
New
Player
- Never played ladies start as a two
- Never played men start
as a three played before (APA) may come at that rank or
at a reduced rank if BCA or VALLEY. (9 or above=7) (8=6)
(7=5) (6=4) All others come in as a 3 rank
- If you have any woman
available on your team you may play her twice or 2-girls
twice the same night or default. ( **See below)
**These
options may be used up to 3 times a session, not in the
play-offs. (Each girl on team)
Playoffs
- Four team matches required for
playoffs
- Team that
finish first is in the playoffs.
**Receives $200.00 - Cash and two round byes**
**Then plays below challenger for a Grand $1000.00**
***Also Qualified for the end of year tournament***
- The highest
finish is home team (session)
- Second place will play fifth
place.
- Third & Fourth play each
other.
- First place team for
the championship.
**Challenger will qualify for year-end
tournament**
Questionable
- Good
hit situation or ball frozen on the rail (anyone can
remind the Captain to tell the player to check it).
- Ask
shooter to stop, before the shot, Get a neutral party
to call it, or someone you both agree on.
- If a ball is
declared frozen on the rail by your opponent, (or you),
you must either drive it to another rail or after hitting
the ball either the cue ball goes to the same rail (or
a rail) or another ball goes to any rail
Defaults
- No
one shows, (ten minutes grace period) list (3) players
on score sheet, mark defaults opponent, $5.00 for each
win. Should you not have enough players, the team with
players present gets the default wins up to (3).
- The winning
team writes down one of the players on their roster and
writes a default on your line.
- Defaulting team owes $15.00
minimum on there total.
- (2) - show & play $5.00
additional, (3) players (minimum)
| Team
- Five Players per night (8-players
team total)
- 3 men can play (Max 18)
- Men 3 to 7
- 2 woman (at
least, or more, no limit)
- Women 2 to 6
Cost
- No 1st time Dues
- $5.00 per player
Basic
Rules
- The team captain has the responsibility
of their team.
- Home team flips coin as to who puts up first.
Visitor calls it. (Then alternate)
- Team captains will
vote on any options (Option loser breaks, etc...)
- Clearly
call the pocket for the eight (Anyone can remind the
player to call it.
- Opposing Capt. if your player isn't
watching, say call made or good call)
- If you start braking
down your cue at the end of a match in front of your
opponent, your opponent stops shooting and gets the win
right then
Ball
in Hand
- A foul and ball in hand to your opponent.
- Dropping anything
on the cue ball (Chalk, keys, drink, etc...)
- Any non-performance
shot. Failure to hit one of your (Solid or Strips) balls
first.
- No split hits. Any ball on the table not going
to a rail (The cue ball or the pocketing a ball)
- After
hitting your object ball, or jumping the cue ball off
the table. (Also see draw option)
- Moving the cue ball accidentally
with your hand or the your cue (Shirt, arm, leg) Double
Hit.
- Once a foul has occurred and been called and acknowledged
(any team player can call it.)
Object
Ball
- If an object ball is moved accidentally,
it must be moved back to its original position, before
any ball goes through that point, if not a foul has occurred.
- Ball hanging and dropping in the
pocket after (8 seconds) is respotted where it was sitting
at the pocket and play is resumed
Establishment
- Supercedes
any rule of the 3&2, Example: If you are barred
form there, resolve it with management, or stay out.
- The
3&2 reserves the right to disqualify any player for
conduct
- No Fighting
- No being a professional pool player (Ringer)
3
Men Max 18 Points
- Putting a player up should take a couple of minutes.
- Once named it stands unless the 18-point violation occurs.
- Exceeding 18 points - if the 1st
game rack isn't broken and the team realizes the error,
they may replace the player with out a penalty.
- The opposing team may change their player.
If the rack is broken, the match will be awarded
- To the
other team as a default win (2) points, Zero ball count.
- Then continue to the next match.
Both players would Owe $5.00
Scorecard
- Game 1 - G1 Box, Write in total balls left on the table
by the loser, mark who won that game.
- If you precede the
ball count, with the following.
- B= Eight on Break R=
Break & Run D=Default win
- Example: [ B/7 ] [ R/7 ] [ D/2 ]
- Game won by default (a)-(b)-(c)
- scratched on eight
- eight out of turn
- eight on the floor
- Followed by Game 2 or G2, G3,
etc... At the end of that line total points ( 0,1,2
) and who won.
- Top or bottom player.
- On the bottom, total the points,
total the money, sign it, and your opposing team Capt.
Any notes, or comments.
- Please mark on the scorecard if you feel a player ranks
too high or low, your team or theirs.
- Error on points, ball
count must be corrected by the following week, or stand
as being correct, no exception
Tie
Breaker
In the following order:
- Total points each team
- Total ball count each team
- Team total (8's on the break
{Plus} break & runs)
- Heads up each team points
- Heads up total balls each
team
- Last game played heads up winner
Player
Quits
- You may replace any player who drops out or quits with
a player of equal or less ranking, at any time.
- If on
the night of play, tell the opposing team captain before
the coin flip, and make sure of their ranking.
- If you were
wrong, the points go to your opponent.
- Back of score sheet
old player replaced by new, up to 4 times per team.
**Must have minimum of 4 matches for playoffs**
Emergency Cancellation
- 10 hours notice in advance of match
- or default -from time to time things happen
- To cancel a match call
the Director ASAP
- In turn the team you are schedule
to play week be notified ASAP
- The match should be played
the following regular night or before.
- If you are uncomfortable
with weather conditions or health risks considerations,
do not attempt to participate in match play that evening
All
Others
- If something is up in the air, let
the team Captains resolve it
- If we have an impasse the home team
Captain will flip a coin and the opposing team Captain
will call it and it is final
|